Ours is an exciting time, for we as the inhabitants of a technologically advanced nation are facing a drastic change in what we view as the standard educational method. This change is the product of our acceptance of computers as the road to the future in many facets of our lives. With this in mind, one cannot neglect the possible effects that the computer revolution may have on our educational system. Various analysts have discussed these effects from different viewpoints and their feelings about the subject have ranged from total acceptance to complete aversion. Theodore R. Sizer, the Headmaster at the Phillips Academy in Andover, Mass., is one academician who is very aware of this diverse range of critism. To some the machine is the symbol of inhumanity, a blinking, rigid monster devoted to the dehumanization of the school. To others the computer is the route to new pedagogical sophistications, a device to free the child from the clutches of the biased, smothering teacher.[1] There are three areas in which the student can be exposed to the computer as an educational tool. According to Robert Sherwood, a professor of science education at New York University, these areas pertain to 1) learning about computers, 2) learning with them, and 3) learning from them.[2] Learning about computers, i.e. computer literacy, can be considered as gaining an awareness of basic programming and becoming familiar with the different parts of a computerized circuit, or simply, "Knowing how to use computers and understanding their societal implications."[3] In many ways this is one of the most important - 1 - aspects of an education with respect to computers. This can easily be seen if one considers the ongoing computerization of the workplace. "It is becoming evident that those who learn about computers are advancing in their jobs, whereas those who avoid the use of computers are forfeiting promotions and even job security."[4] Thus there is a serious need for education about computers if children are going to be able to successfully enter a world in which computers have taken such an important role. The aspect of learning with computers is one that pertains mainly to learning the various aspects of the use of programming as a tool and learning the corresponding languages with which one converses with the computer. In many schools the computer language of choice is LOGO. This language was developed by Seymore Papert and his associates at the Massachusetts Institute of Technology. Papert, a protege of swiss child psychologist Jean Piaget, believes that, through simple programming, learning is achieved because "children learn primarily through the manipulations of their environment."[5] This theory's truth becomes quite apparent when one views some of the results that have been achieved at the Lamplighter School in Dallas, Texas. This school operates on a philosophy which regards computers as an integral component of the educatinal process. Dr. Sidney Nolte of the Texas Instuments Corporation was actively involved in the design of the computer system at Lamplighter. He states, "A lot of computers are being used as - 2 - flash-card machines. We've tried to bring more to this than just something for drill and practice activities. The experience those children are having is discovery o